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Toadal Knock Out !

2022 - 2D Party Game

- 1 Month -
Unity - C#

Solo Project - From Scratch

Available on 

Pitch :

Become a toad and set a record in this relaxing game !

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What I worked on:

- Three card trick: Responsive Placement Generation based on screen size and waterlily number + Math Based Circular Switch Movement

- "Catch worm" game: Procedural behaviour and movement of worms

- Difficulty increase based on modulability

- Save system with best score

- All game's assets and animations

Context:

I spent one month focusing on the different aspects of game programming that I wasn't familiar with: procedural programming, mathematical movement, Unity's save system (player preferences).

My main goal was to have fun learning new things while making an enjoyable and finished game that felt like ME!

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